Fair Play & Tuning
Sound
LevelUp can take the experience to a whole new level with sound effects. At key moments, like claiming XP, reaching a new level, or completing todos, LevelUp can reinforce those moments with sound. It may seem like a small addition, but it makes a surprisingly big difference.
Instant playback
Sounds run through a small background process that starts with the extension and keeps every effect ready to play. This lets sounds trigger instantly, even when no webview is open.
Configuration
There is a master switch in the settings that controls all LevelUp sounds. Turn it on to enable sound effects, then choose which individual sounds you want to hear.
Picking a different sound for any of the events above plays it once immediately, so you always hear what you just chose.
What can play a sound
For claims, you can choose between a rolling counter sound while your XP increases, followed by a collect sound at the end, or just a single collect sound.| Moment | Notes |
|---|---|
| Vault claim | A collect sound when you claim your Focus Points |
| Pieces claim | Same collect sound, for the Pieces pool |
| Level-up | Plays once per claim, even when the claim skips several levels at once |
| Todo completed (short / long) | Individually selectable per completion length |
| Estimate exceeded | Plays when a todo runs past its locked time estimate |